July 7, 2015
TT places equal emphasis on combat, exploration, and interaction. This full-page art should help drive home that idea!
How's it look? Share your thoughts here.
June 12, 2015
Recently, I've been listening to the community a lot trying to figure out how to do magic item lore. I think I've had an epiphany!
The advantage of lore is that it gives players really cool inspiration for their games. The disadvantage of lore is that it "locks in" the...
June 5, 2015
Please let me know if you think I can make any improvements or additions.
Beast brings TT up to a total of 19 themes. At about 20 traits (more or less) per theme, that's roughly 380 character options. Not bad!
I think Beast may be TT's last fantasy theme fo...
June 4, 2015
Well, not exactly.
Somebody gave my SO two tickets to a beginner's painting workshop.
This is what the instructor told us to paint.
This is what I actually painted.
So, what do you think? Good enough to be TT's cover art?!
Hm, on second thought, maybe I'll leave the a...
June 2, 2015
Here's the June gameplan:
Create 10 magic items for each theme
Create 10 monsters for each theme
Not sure if I can finish 2 and 3 by the end of the month. There are a couple of other random things I'm working on, so I might get sidetracked...
May 20, 2015
Vote here: http://strawpoll.me/4407595
May 17, 2015
Looks like the new site is functional. How's the blog look?